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 Team-Match-Rules

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R4vv

R4vv


Anzahl der Beiträge : 199
Anmeldedatum : 05.12.09
Alter : 32
Ort : Dortmund

Team-Match-Rules Empty
BeitragThema: Team-Match-Rules   Team-Match-Rules EmptyFr Feb 12, 2010 3:18 pm

9. AVA General Settings
9.1. Game default settings
Mandatory room's settings are :
- Free join = ON,
- Friendly fire = ON,
- AutoTeam Balance = OFF,
- Spectator = OFF
- Ghost Chat: On
- 3rd Person Spectate: Off
- room has to be password protected.

A match played with wrong settings may not be considered valid.

Annihilation Match will be set to 80 kill limit due to AVA restriction and aborted when the required game score is reached.

9.1.1. Optional Spectators
Spectators can be allowed, only if both teams agree, in this case settings can be changed to :
- Spectators: On
- 3rd Person Spectate: On

9.2. Forbidden weapons and items
All Weapons which can't be bought with inGame money "Euro" are always OFF by default unless both teams agree to use them.

All weapons won by users in special events , lottery , site store, or paid with real money or Gcoins are always OFF by default unless both teams agree to use them.

- Remington 870 is not allowed

The use of unauthorized items will be penalized according to the table in the Rules (9.3)

9.2.1. Players Classes
Players can change their class during a game, however a team can only have ONE sniper at a time, from round to round the sniper player can be different.

9.2.2. Ingame Items
All players backpack and armor extensions are allowed.
All weapons customizations are allowed.

9.2.3. 1on1 Rules
- Dog Tag collection is allowed and accounted.
- Items NOT Permitted : Binoculars, MK3A2.

9.3. Wrong Items Penalty Points
1st time: 2 Penalty points for both the player and the team plus lose of 3 rounds.
2nd time: 3 Penalty points for both the player and the team plus lose 6-0 on one side of the map.
3rd time: 4 Penalty points for both the player and the team plus loss 12-0 on one map if the opposing team won the other map. If they didn't, the whole match will be deleted.

All agreements regarding weapons must be posted on match comments or match settings. As already stated they are OFF by default, unless BOTH teams post they are on. Shared agreement is necessary to guarantee the same advantages/disadvantages for all teams.

9.4. Data and Records
A screenshot of the on-screen results must be made of every game that is played. The screenshots must be uploaded onto the page with the match details as soon as possible after the game has ended.
One screenshot showing each result (e.g. per half or map) is needed and can be uploaded by either the winners or the losers.

Non-existent screenshots lead to the assumption of a so-called “fake match”, a match that never took place. The screenshots must be uploaded within 24 hours after the game ends. They are to be kept for at least 14 days and must be presented to a player, or an admin at request.

Taking a screenshot is possible :

- Just pushing "PrtnScrn" button on the keyboard (Printscreen) : it creates a BMP file in avagame/ScreenShots, the screens have to be converted to JPG or ZIPPED to be posted on ESL site
- Using ESLWIRE screen's capture feature
- FRAPS software (fraps.com).
- XFire (xfire.com)

If a team wants to report any kind of cheating/hacking of the opponent team , use of FRAPS is highly recommended to provide a video as proof.

9.5. AVA InGame Nickname Change
The AVA InGame Nickname, that has to be inserted into player's profile,is the nickname showed in game, not the login name typed by users to sign into the game.
In order to allow each player taking part to available competitions, a AVAInGame Nickname is needed: it's possible to type it by clicking on Gameaccounts(SteamID, ...) link from profile's Settings.

It's possible to request a maximum of 1 change every month. This range oftime's calculation will start beginning from first AVA InGame Nickname request. Any further GameAccount change request submitted before 1 months deadline willbe rejected. Anyhow, particular and/or special cases could be taken into account by responsible Admin.

Between these:-
- first GameAccount add
- errors typing nickname (any error will be carefully checked by Admin Team before being validated)
- eventual bugs
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